STASIS – a new isometric point-and-click, sci-fi, horror adventure game – has just been released and since Fallout was a HUGE influence on STASIS, Chris Bischoff decided to pay a little tribute to Bethesda’s RPG. Therefore, Chris released the following images, showing what Fallout 4 would look like as a 2D isometric game. We’ll be sure to share a video playthrough for STASIS but until then, enjoy the following images!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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”This would be better” comments incoming
This would be better.
Fantastic job!
Nice work!
I want this so badly. đ sad..
It looks amazing! I wish Wasteland 2 did pre-rendered backgrounds like this instead of the basic 3D graphics it has. Fortunatelly InXile won’t repeat the same mistake with Torment: TON.
Black Isle’s* RPG
Haven’t you guy seen his isometric take on Assassin’s Creed and Bioshock? Gorgeous looking. Also lol at ‘Bethesda’s RPG’
haha…still didnt played both Fallout 1,2. Both installed here but im not into it. As Baldur2 is getting all my time!
STEAM FtW
haha, beautiful. now i’m hoping for wasteland 3
It’s a tribute to Black Isle’s RPG, not Bethesda’s. What Bethesda did with the franchise can be called as something between vandalism, outrage and heresy.
This is not 2D Isometric, it is 3D isometric
Maybe it’s pre-rendered 3D?
“Chris Bischoff decided to pay a little tribute to Bethesdaâs RPG.”
He pay a tribute to original games from Black Isle Studios, not that Bethestard crap.
I couldn’t even go back to that.