Avalanche Studios has released the second Dev Diary for Just Cause 3 that takes a close look at the destruction that sits at the heart of the game. In the video, the Avalanche team discuss the dynamic nature of the technology and the unique scenarios that this gives birth to.
Game Director Roland Lesterlin said:
“We’ve been focused purely on the new generation of high-end technology from the very beginning of development. This huge amount of extra horsepower allows us to do things that simply weren’t possible until now.”
Just Cause 3 releases on December 1st.
Enjoy!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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“Doing it a bit too realistically would perhaps be a bit dull.” Bi tch just say you couldn’t do it “too realistically” if there is such a thing. I hate it when they try to sugarcoat it.
Call of duty black cause 3
But isn’t that destruction temporary? And if you destroy something and move far away from there, then come back, it will be magically rebuilt?
Then you can destroy it again! And again! AND AGAIN! 😀
*maniacal laughter*
Hodor.