New Skyrim Modded Screenshots Showcase New High-Resolution Environmental Textures

ENBSeries members have shared this past week a number of new screenshots, showcasing some brand new high resolution custom-made textures for the environments, buildings and plants of Skyrim. And thanks to various ENBSeries configs, Skyrim is still one of the best looking games out there. Enjoy the screenshots after the jump!


32cm





Unreal


OhKay


Gionight

43 thoughts on “New Skyrim Modded Screenshots Showcase New High-Resolution Environmental Textures”

      1. He probably had it for PS3. It really did suck on that platform – I saw my brother playing it and I couldn’t believe how poorly it ran.

        1. PS3 specifically? It was amazing as a console player when I played it on xbox. Now I know better but I can’t imagine the PS3 version was bad for PS3 players.

  1. Assassin’s Creed Unity has surpassed this level of graphics at least in the urban areas and indoors. Far Cry 4 at times looks very close to this and is actually playable. The Vanishing of Ethan Carter, Crysis 3, Ryse etc all pretty much have this level of graphics detail.

      1. Assassin Creed Unity needs both a powerful GPU and powerful CPU where as The Vanishing of Ethan Carter and Crysis 3 need a powerful GPU and a decent CPU. Assassin’s Creed Unity is the more complicated game with is animation systems, ai, crowds, bigger map, online integration on top of its insanely high detailed open-world Paris. The Vanishing of Ethan Carter and Crysis 3 are relatively light games other than their heavy graphics so the load on CPU is far less compared to AC Unity.

        1. Hahahaha Crysis needs a decent CPU and not a powerful one?? you do realise that crysis 3 is at the moment the only game with per blade of grass shading and ai?? this alone requires far more power than all of ACU but guess what? ACU runs like s**t thanks to the lack of optimizations

          The only thing AC Unity wins at (at this moment) is the hair tech thanks to nvidia and in the future it will have geometry works too and makes it even better..
          The hair tech is good in crysis but is godly in ACU

          other than these 2 crysis wins in everything, as there is no texture poppin, no stutter ,higher quality texture, ACTUAL REFLECTIONS , higher quality models , and the grass of course being the only game that has this demanding tech and still runs at about 80 fps on my system at highest qualities

          The rest are similar in both games, same shading, lightning (if using global illumination)..

          Last but not least, If you remove nvidia specific features there is no technical win for ACUnity, so this pretty much a nvidia win

        2. True, but AC U still runs worse than you would except and doesn’t it have fundamental problems? Like more draw calls than directx can handle or something? I run an i5-4670K at 4.1GHz and apparently it isn’t enough with OC’d GTX 980. Ok I play in 1440p but not with ultra settings and 1080p doesn’t give a good fps boost like it should.

        1. That’s true, but take 20fps away for that and it would run in 80fps which would still be impressive. It looks good anywhere, inside, outside, long distance and has consistent performance. Amazing textures too and doesn’t take much vram.

          1. They went too far with the crowds, it’s like the whole paris is outside at any given point. I would imagine people need to work or do something else than protest and walk around all day. But I guess it looks cool and I understand why they did it. It’s a shame the game still has a ton of graphical bugs, even after 1.4 I can see people popping in and their clothes changing etc all the time.

          2. You can’t compare them though, you want a game to stress your GPU and CPU like Crysis did that was in fact less playable at the time with buggy AI. I do think there is a double standard going on here, if Ubisoft went too far with ACU, what Crytek didn’t with crysis to the point where 5 years later you can’t get 60fps at 1080p with it. You can get 60fps in ACU on a 970 or 290/290x so why complain?

            I get lower frame-rates on very high with Crysis 3 than ACU.

          3. ”You can get 60fps in ACU on a 970”

            I can’t get 50fps with 980 OC’d and i5-4670K at 4.1GHz, it’s in 1440p but 1080p gives like a couple of frames more.

            About crysis, it was different in the sense that it was in a completely different level of graphics for it’s time, it wasn’t buggy, no graphical glitches and the publisher wasn’t already hated. AC U is built for consoles but even PC’s have hard time with it, Crysis was meant to be hard to run with even the best PC hardware.

          4. ACU wasn’t built for consoles LOL, it doesn’t even run well on them and was started development 4 years ago. Ubisoft even said their CPU can’t handle the game, they spend so much time optimising to even get the game playable on PS4/XB1.

            Don’t know what to say other than I’ve seen Youtube videos of GTX 970 getting 60fps and R9 290x getting 60 with Omega driver. I’ll have a GTX 970 tomorrow so I’ll see. :p

          5. Ok I meant that it was developed with consoles in mind too, crysis wasn’t. And let me take that ”1080p gives like a couple of frames more.” back, I tried it for the 3rd time and for some reason it ran much smoother this time. I ran around for a couple of minutes and it never dipped below 60fps.

      1. It runs fine for me after one little .ini tweak that eliminates the stuttering, but yeah before that the stuttering was quite bad.

          1. This is what a did in the GamerProfile XML document.

            Switch this: DisableLoadingMip0=”0″ GPUMaxBufferedFrames=”0″

            To this: DisableLoadingMip0=”1″ GPUMaxBufferedFrames=”1″

            Worked for me 🙂

          2. Yep i know this tweaks 😉 im using:
            DisableLoadingMip0=”0″ (if 1 then textures are lower quality 😉
            GPUMaxBufferedFrames=”2″

          3. Yeah i heard that it can use lesser textures but im fine with it. What does the GPU frames 2 do? Also why are you asking about tweaks if you know them already lol?

          4. 1- Asking, maby something new comes’up 😉
            2- it means CPU helps GPU rendering 2 frames ahead
            Thats all 😉
            Here some Mods and Other stuff -> loccothan . blogspot . com

    1. I’m really impressed with the graphics in Dragon Age Inquisition. 3rd person vs. 1st person comparisons in games is not easy – Both require a much different level of detail, but DA:I doesn’t have a dynamic day/ night cycle. It’s all a series of trade-offs

      As for Far Cry 4, it looks great, but considering the fact that Skyrim looks as good as it does and is an order of magnitude more complex than Far Cry 4, it kinda makes me wonder why the hell FC4 runs like sh*t.

  2. Crysis 3 is a linear shooter in the end, lasts for about 4 hours and ACU has far more texture variation in an open world, far more things happening in the open world, far more things to do.

  3. Don’t get me started on Crysis 3 – what a mess! They cranked up the grass fidelity (each blade of grass has its own animation and wind? C’mon – it’s just grass, who cares?!) specifically to bring PC’s to their knees. They literally un-optimized their game for PC, on purpose, just to be dicks.

  4. I just spent 3 hours over the weekend installing various textures and making sure the mods worked with each other. Welp. Time to do it again.

  5. One of the best games of all time… that you need to mod with companions, nude mods, textures and whatnot for it to be good.
    Here’s an idea… try playing it w/o mods. Let’s see how “good” it remains and for how long.

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