New Unreal Engine 4 Video Showcases One Of The Best Real-time House Interior Environments

YouTube’s member ‘Chris Morris’ has shared a video, showcasing his house interior environment that is powered by Epic’s Unreal Engine 4. This house interior looks spectacular and is easily among the best we’ve seen. Reflections are spot on, textures are of high quality, ambient occlusion has been used cleverly, and the overall lighting system is surprisingly close to the real deal. Enjoy!

Unreal Engine 4 Architectural Visualisation - Hind House

10 thoughts on “New Unreal Engine 4 Video Showcases One Of The Best Real-time House Interior Environments”

  1. It looks nice, but I’ve seen better lighting in games like The Last of Us, or even older games like Mirror’s Edge. The ambient occlusion looks really weird.

    1. but I’ve seen better lighting in games like The Last of Us, or even older games like Mirror’s Edge.

      How so?

      Could you please give a scientific explanation to your comment?

    2. Ambient occlusion creates the same artifacts in tlou. until we can render something like realtime raytracing we are going to have to live with it. mirrors edge was baked prerender lighting.

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