Pearl Abyss has just released Title Update 1.07.00 for Crimson Desert and shared its full patch notes. So, let’s see what this new update brings to the table.
Patch 1.07.00 adds more bosses that can be challenged again in rematches. Moreover it adds new unarmed combat skills, as well as the “Aerial Stab” for Damiane and Oongka. Plus, we get additional wolf and bear types that can be registered as mounts, as well as reins for certain mounts.
This new patch also adds a charge phase to Explosive Strike and improves the chaining into “Stab” when dual-wielding for Oongka. Furthermore, it improves general movement animation for Damiane while she is unarmed.
It’s also worth noting that this update fixes a numerous bugs and issues. For instance, it fixes an issue where missions could not be progressed if comrades were disbanded after moving to the mission location while assembled. It also fixes an issue where some NPCs would appear abnormally at the Saltroad Trading Post. The Kuku Bird Egg will no longer disappear from the nest. Also, legendary mounts can now be summoned when switching to Kliff in certain situations.
Like always, Steam will download this update the next time you launch its client. Below, you can also find its full patch notes.
Crimson Desert Patch 1.07.00 Release Notes
New Additions
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Added more bosses that can be challenged again in rematches.
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[Damiane] Added unarmed combat skills.
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You can find the new skills by selecting “Fists” in the skill menu.
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[Damiane/Oongka] Added “Aerial Stab” for Damiane and Oongka.
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[Kliff] Added “Blinding Flash Finisher” for unarmed combat.
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Added additional wolf and bear types that can be registered as mounts.
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Added reins for certain mounts.
Main Improvements
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[Damiane] Fixed an issue where the “Elegant Carmine Leather Armor” appeared abnormally.
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Fixed an issue where the “Faces on the Bounty Notice” could not be progressed if the player obtained Ulzok’s bounty notice before speaking with Yann.
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Improved visual effects of “Champion’s Plate Gloves.”
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Fixed an issue where the “Eastern Witch’s Fan” would disappear when extracted.
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Fixed an issue where the Kuku Bird Egg would occasionally disappear from the nest.
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Fixed an issue where some NPCs would appear abnormally at the Saltroad Trading Post.
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Fixed an issue where the “Check the honey quality at the Pollengarth Apiary” could not be completed for “Ugmon’s Request.”
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Fixed an issue while carrying out the “Protectors of the Abyss” quest, where tokens inserted into the door would disappear if only some of them had been inserted and the player moved too far away.
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Fixed an issue where the “Plentiful Greeting” quest could not be progressed even when the relevant requirements were met.
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Fixed an issue where floppy-eared bulldogs could not equip the “Sigil of Valor”.
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Fixed an issue where Ibexes could not be sold to a fence.
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Fixed an issue where missions could not be progressed if comrades were disbanded after moving to the mission location while assembled.
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Fixed an issue where legendary mounts could not be summoned when switching to Kliff in certain situations.
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Fixed an issue where the A.T.A.G. could not be summoned in certain situations.
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Fixed an issue where the A.T.A.G. would occasionally not appear in the hangar.
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Increased the number of animals in the world that can be used as mounts.
Controls
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Fixed an issue where the eating animation would not be canceled by other actions while unarmed on Easy or Normal difficulty.
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Fixed an issue where the handwheel on the coil pillar could only be interacted with from certain angles.
Combat / Action
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[Oongka] Added a charge phase to Explosive Strike.
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[Oongka] Improved chaining into “Stab” when dual-wielding.
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[Damiane] Improved general movement animation while unarmed.
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Improved most unarmed attacks and skills so that they can now successfully hit enemies lying on the ground.
UI
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Fixed an issue where the icon for the “Sword of Starlight” differed from its actual appearance.
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Fixed an issue where, when playing with a controller, certain key guides shown in the bottom-right area of the screen would display keyboard and mouse inputs.
Graphics & Settings
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Fixed a GPU crash issue that occurred with AMD driver version 26.5.1.
Localization
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Fixed various localization errors and improved localization quality across all languages.
Others
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Fixed an issue where, when the “Display Melee Weapons” option was set to “Selected Only”, the sheath for a two-handed sword would be displayed while a one-handed sword and shield were equipped.
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Fixed an issue where equipment equipped on horses would disappear in certain situations.
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Fixed an issue where lions, tigers, and large wolves would fall over every time they were hit.
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Fixed an issue where other actions could be performed while attacking on horseback.
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Fixed an issue where two-handed cannons would flicker while sliding.
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Fixed an issue where the player would glide an excessive distance during a jump attack while equipped with a sword and shield in certain situations.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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