Capcom aired a Resident Evil special program on Japanese TV. And, in that program, we got a brief gameplay clip for Resident Evil: Requiem. This doesn’t show much, but I’m certain most RE fans will be interested in it.
Resident Evil Requiem will be a single-player survival horror game. You’ll play as Grace Ashcroft, and your goal is to stay alive in a terrifying adventure that will keep you on the edge of your seat. The devs say that with new technology and their experience, the game will have strong characters and really immersive gameplay. This new RE game aims to pull you into the story more than ever before. Players will also return to Raccoon City.
In the gameplay clip, we get to see Grace fighting some zombies. The game will have its typical over-the-shoulder camera, and it will reuse some animations from the previous Resident Evil games.
According to Capcom, the concept for this game was “addictive fear“. Since horror is one of the most important aspects of the series, the devs wanted to make this fear factor a key feature of the gameplay. As such, Grace will learn to overcome her fears throughout the course of the story.
The game will be set 30 years after the missile strike on Raccoon City. As the devs noted, Resident Evil is tied to both Umbrella and Raccoon City. And that’s why they wanted to go back to the outbreak.
Capcom will release Resident Evil Requiem on February 27th, 2026. The game will support Path Tracing on PC. For those wondering, yes. It will also use the Denuvo anti-tamper tech. Moreover, you can find its official PC requirements here.
My guess is that we’ll get a new gameplay trailer at The Game Awards 2025. The show will air on December 11th.
Enjoy and stay tuned for more!
There was some new Resident Evil Requiem gameplay of a new area with Grace fighting a zombie in the Resident Evil special program that aired on Japanese television. pic.twitter.com/FToPeqi4HW
— AestheticGamer aka Dusk Golem (@AestheticGamer1) December 3, 2025

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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