AMD RDNA4 AIBs GPUs

Leaked AMD FSR 4.0 DLL Confirms RDNA 4 Exclusivity

Back in December 2024, AMD released an Adrenalin preview driver which seemed to have a DLL file for AMD FSR 4.0. And while this driver is no longer available for download, Osvaldo Pinali Doederlein analyzed it and shared some interesting details about it.

As we all suspected, it appears that AMD FSR 4.0 will be exclusive to the RDNA4 series GPUs. Thus, only the upcoming AMD Radeon RX 9070 and RX 9070XT will be able to fully take advantage of it.

AMD FSR 4.0 leaked DLL

As Osvaldo Pinali Doederlein noted, the ML model of FSR 4.0 is FP8-based. Right now, only the RDNA4 GPUs support WMMA which is required for it. This is why FSR 4.0 seems to be exclusive to the RDNA4 GPUs.

In theory, AMD may be able to make FSR 4.0 run on its RDNA3 GPUs as they support BF16. However, this will take some work. So, right now, the preview version of FSR 4.0 supports only the RDNA4 architecture. Whether this will change in the future remains to be seen.

According to some rumors, all FSR 3.0 games will be easily upgraded to FSR 4.0. Whether this will be with official patches or via replacing the DLL files is a mystery.

AMD will officially reveal its RDNA4 GPUs in March 2024. Although the red team briefed the media about these GPUs at CES 2025, it did not reveal them to the public. Instead of going all out, AMD decided to let NVIDIA announce first its RTX50 series GPUs. From the looks of it, AMD is waiting to see the performance of the RTX 5070 and RTX 5070Ti GPUs. This will help it to properly adjust the prices of the RX 9070 and RX 9070XT GPUs.

Stay tuned for more!

26 thoughts on “Leaked AMD FSR 4.0 DLL Confirms RDNA 4 Exclusivity”

  1. Lisa Su f*ked'up Radeon very much !!!!!!!!!!!!! just to make her "Taiwanese-compatriot" Jensen Huang happy ………… she only came for one unique purpose to destroy intel and she succeeded = The other biggest winner is TSMC = taiwanese too !!! make the math ….

  2. Unless FSR4 and RDNA4 have an equivalent of the transformer model, its kinda cooked ngl. I'm still gonna wait for the release before I upgrade my main rig as my general satisfaction with the brand has bought them that at least but whatever they choose to show next month has to be something impressive.

      1. I wouldn't hold my breath ….. It's hard for AMD to compete with a company whose hardware and software engineers actually created these AI models. I seriously doubt they will be using the relatively new transformer model when they have had a complete lack of success with Ai upscaling in the last 2-3 years they have been working on it. The 7000 series all have AI Cores for AI upscaling but it's obvious they just don't work and have a hardware design defect.

        Just like with RT AMD is always going to be one generation or more behind Nvidia. The only way that would change would be for Nvidia to stop improving AI and RT for a generation.

        1. AMD prioritized going head to head with Intel in the server market and it won’t so it obviously had to cut corners in other areas like the GPU market.
          AMD in AI is great, just not in the consumer market.

          nVIDIA does one thing only and that’s it.

          As for FSR 4 on 7000 series, nothing is obvious as it’s not released yet…

  3. Man I really want to buy an AMD card again but DLSS is just necessary these days to run games. I hope FSR is finally an alternative. Sadly the new 9070 seems not really like an upgrade for my 4070

      1. It’s not that I desperately want to upgrade but I would if price/performance is right. I like new toys but I want to stay in the same price range.

        1. 12 gb is all you need at 1440p and you shouldn't be running RT past console settings at that res with anything less than like a 4090 anyways. The only exception I have really seen is Spiderman reflections. They seem to run great and actually be worth the hit.

          Now 10 GB? Yeah it's simply not enough for 1440p in some modern games. The consoles can use like 10.x so any resolution you do on top of that is gonna add VRAM needed. Keep in mind that Nvidia also has better compression than the consoles though so 12 is really like 12.5. It's fine at 1440p.

          1. Right and 4 cores 4 threads are great for 500 USD too in 2025.

            Burn that leather jacket.

          2. 12 gb was never a problem on 4070 class cards. 16 gb was the problem on 5080 class cards cus they can actually run the RT or res that needs the vram. 10 gb was the problem on 3080 which is a 4070 class card.

    1. You don't need an upgrade from a 4070 this console gen unless you are trying to run 4k. You need to use youtube channels like BenchmarKing and use optimized settings. You can get the same visual fidelity for like 30-40 percent less performance hit OFTEN in games.

      Almost everything past console settings EXCEPT TEXTURES is a sucker setting with a visual sidegrade, because all the development money is spent on the console and the only reason they often even add extra things is a bribe from a hardware dev, whose only interest is to sell new video cards.

      As far as how to make games look really great on that 4070 and get the clarity of 4k? Modern games are temporal blurfest garbage. You can bypass this with an ez trick on Nvidia. You run DLDSR and then apply DLSS in game on top of that. You still end up with like a 1440p performance hit and you can easily adjust crispness with the smoother slider in the driver. I usually just drop the newest DLSS dll from techpowerup or whatever into the game as well.

      For games that lack fullscreen you can switch the desktop res to the DLDSR resolution inside the Nvidia driver then launch the game. I think I had to do this with God of War. The game went from being a blurfest at 1440p to being pristine. In a lot of games to straight up take off their garbage temporal AA or FXAA in older games.

      The new DLSS MIGHT come close in quality to this but at the moment it does not. ESPECIALLY in motion. 4k DLDSR with DLSS will give you a 4k like picture on a 4k screen it's so good in these modern games at fixing their blur. It's something every tech channel should tell you but doesn't because in the end they get free GPU's and are there to hype/sell new monitors and GPU's because their entire business model relies on new products all the time.

      The killer feature of the new Nvidia cards wasn't frame gen. It was DLDSR/DLSS. DLAA can look similar still but again DLDSR usually has much better results in motion. This may all change soon with the new DLSS or may not. The smoothness slider alone may still make DLDSR the better option though.

      1. Exactly ….. If you are a PC Gamer then it's up to you to optimize a game to fit your specific hardware. If you don't understand how to do that or are just too lazy to learn then stick with a console where they do all the optimization for you.

        No PC game is going to be optimized out of the box for your specific configuration, even the presets will be highly compromised.

  4. This is pretty risky for amd, amd had 2 things going for it, price and long term support.

    If fsr4 is 9xxx series only, that means people on the 6xxx or 7xxx gpu's aren't going to feel as great a need to stick with amd anymore.

    1. Worse yet it means the people who bought 7000 series wasted their money on AI Cores that just do not work. If the AI Cores in the 7000 series actually worked then FSR 4 would run on them just fine. All they have done for the past 2 years is waste die space that could have been better utilized making more CUs which would have increased their price to performance ratio well above Nvidia. For instance if they had up the CU count from 96 to 106 on the 7900 XTX it would probably be ahead of the 5080 in traditional rendering and matched the 4080 in Ray Tracing with no additional cost to the consumer.

  5. The actual facts of the matter is the AI Cores in RDNA 3 cards are broken and everyone that bought a 7000 series AMD card got ripped off because they paid extra for these AI Cores and they don't don't do anything other than waste die space that could have been better utilized making more CUs

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