The Talos Principle is a puzzle game that came out in 2014 and used Croteam’s Serious Engine. However, for its sequel, the team decided to ditch it over Unreal Engine 5. And now, ten years later, Croteam announced a remake of the first game that will be taking advantage of UE5.
Croteam claims that The Talos Principle: Reawakened has been rebuilt in Unreal Engine 5. The game will now have enhanced lighting, textures, and environmental design. Moreover, players can expect some modernized quality-of-life updates. Plus, the remake will maintain the vision and art style of the original classic.
The Talos Principle: Reawakened will include new content. Players can revisit the popular expansion, Road to Gehenna, and enjoy a brand-new chapter called In the Beginning. This new story looks at how the Simulation started and its first challenges. It will also add more depth to the game’s story and philosophy.
Although there is no ETA on when the game will come out, Croteam has already shared its PC requirements. So, let’s take a look at them.
PC gamers will at least need a 4-core CPU like the AMD Ryzen 5 or Intel core i3/i5 with 8GB of RAM and an AMD Radeon RX 470 or an NVIDIA GeForce GTX 970. The devs recommend a 6 or 8-core CPU like the AMD Ryzen 7 and the Intel core i5/i7 with 16GB of RAM and an AMD Radeon RX 6800 or NVIDIA GeForce RTX 3070.
From the looks of it, these are preliminary PC specs. In other words, the final PC requirements may differ from them. Still, they can give you an idea of what you can expect from them.
Finally, Croteam shared the first trailer for The Talos Principle: Reawakened which you can find below.
Enjoy and stay tuned for more!
The Talos Principle: Reawakened PC Requirements
Minimum:
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10 (version 2004 or newer)
- Processor: 4 core CPU @ 2.5 GHz (AMD Ryzen 5, Intel core i3/i5)
- Memory: 8 GB RAM
- Graphics: 4 GB VRAM; Radeon RX 470, GeForce GTX 970
- DirectX: Version 12
- Storage: 75 GB available space
- Additional Notes: Intel integrated GPUs are not supported. SSD recommended.
Recommended:
- Requires a 64-bit processor and operating system
- OS: 64-bit Windows 10 (version 2004 or newer)
- Processor: 6 or 8 core CPU @ 3.0 GHz (AMD Ryzen 7, Intel core i5/i7)
- Memory: 16 GB RAM
- Graphics: 8+ GB VRAM; Radeon RX 6800, GeForce RTX 3070
- DirectX: Version 12
- Storage: 75 GB available space
- Additional Notes: Intel integrated GPUs are not supported. SSD recommended.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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recommended is crazy for a puzzle game: Radeon RX 6800, GeForce RTX 3070. UE5 is unnecessarily increasing requirement for a game that doesn't improve the original game's look by that much (as always)
True, just painful to see Croteam ditching their own Serious Engine for UE5.
I still remember how they were the very first studio to release the very first Vulkan rendered screenshot in early 2016, with their iconic style:
https://uploads.disquscdn.com/images/3966f1b8df80cf6eae91fec92e4631ee7eb434c2a326e5c931c8bf6f04904d12.jpg
RTX 3070 is a mid range card from 4 years ago.
The increase in fidelity is massive. Serious Engine was always outdated in every shape, way and form.
Honestly, for what the game is, a bunch o puzzles, it's really unnecessary and unexciting, but it may be the studio's dip into learning UE coming from Source and they can make some money while at it.
I love this game, meditative and unhurried gameplay. Talos 2 already used UE5, the main advantage of the re-release is modding, which is very pleasing
Valid points!
It's easier to remake something successful than to think of new ideas.
Take The Binding of Isaac, for example; that guy really knows how to capitalize on the fanbase.
as someone who likes the game i dont want more puzzles ,i want more story and i think they are making this instead of serious sam because they are done with violent games, hope i am wrong.
Oh yes, the thalos principle but for blur enjoyers
Oh yes, the thalos principle but for blur enjoyers
I played the first game in VR. But somehow got lost and didn't know where to go and gave up.
wow, unreal engine, is there nothing you can't do? Keep up the great work!
I liked how Serious Engine looked and run before Serious Sam 4. It was very fast with clean and sharp looks, but then they f*cked it up and Serious Sam 4 to this day runs like crap for me while looking worse than Tallos 1.
I am speculating but I think they are going for Unreal 5 because the original Serious Engine programmers left the studio.
This game is boring as hell, and this comes from a puzzle lover!
They make a big map full of nothing and some very basic level puzzles along with it.
And then they fill it with some "mUh, pHiLoSoPhY".
And now it can boring and stutter all the time.
i really like the game and i think its writing was pretty good but yeah the puzzles get too repettive after a while and always ended up getting bored at the end, the last thing i want is another chapter and custom maps. More story is better.
Is this game really this popular? I like it but to shift to this instead of serious sam or a new ip is weird. Or the devs are at a "gamers were a mistake" and shift to another audience by making non violent games? Or maybe its the fact these kind of games are easier to make because you dont have to worry about ai and balancing the combat or complex scripts, tis just basic puzzles so less bugs.
Your mother thinks you were a mistake.
no one is forcing you to play it.
Have I said someone is trying that?
You really played yourself there, sand monkey!
you said the game is boring – so you are saying you have either played it and it was boring or you haven't played it and are moaning like a little b*tch. Go back to your basement and blow your uncle.