Gotham Knights Key Art 16x9-3628316131226995cff0.41809317

Gotham Knights will support Ray Tracing Reflections & DLSS 2

Earlier this month, Intel claimed that Gotham Knights would support Ray Tracing for Shadows and Reflections. And, from the looks of it, the blue team was partially right. NVIDIA released an official PC trailer for this game, confirming that it will have ray-traced reflections on PC. However, there won’t be any ray-traced shadows.

Additionally, NVIDIA has revealed that Gotham Knights will support DLSS 2. DLSS 2 is supported by all RTX graphics cards and this AI-upscaling tech will definitely give a performance boost to all RTX GPUs. Alongside DLSS 2, the game will also support Intel’s XeSS tech.

Gotham Knights will release on October 21st. Unfortunately, Warner Bros has not shared yet the game’s PC system requirements.

Enjoy the following PC trailer and stay tuned for more!

Gotham Knights - Official PC Trailer

7 thoughts on “Gotham Knights will support Ray Tracing Reflections & DLSS 2”

  1. This is actually a big deal to some. RTX is supposed to be the future, as of years ago, and supposidly the future is now, and has been for years, with RTX on. Somehow though, so many publishers are breaking their promises of RTX… Halo Infinite… Elden Ring… Hot Wheels Unleashed., to name a few. And these are big AAA titles. Even Modern Warfare and Cold War had RTX, and it works amazing, yet it is gone in Vanguard and MW2… How can we call these games AAA if they are not using all the tech available to them?

    1. As far as I’m concerned, ray tracing is still a meme technology used for selling graphics cards. The performance cost is still too great to justify enabling it. I’d much rather have higher framerates and live with old school rasterised lighting.

  2. I wonder if it’s using Nvidia’s Slipstream as it’s supporting both DLSS and XeSS? AMD have yet to sign up to the API as far as I know.

Leave a Reply

Your email address will not be published. Required fields are marked *