Blizzard has released a brand new patch for Diablo 2: Resurrected, that will update your game’s build to 67314. According to the release notes, Update 2.3 brings numerous gameplay, graphical and accessibility improvements. It also packs numerous bug fixes.
Going into more details, Patch 2.3 adds a Game Difficulty Scale. Moreover, this patch allows players to enable “Force Move,” an option that allows the player to command their character to move to a specific location without targeting monsters. Additionally, it introduces “Quick Cast” and a “Active Skill Bindings” bar.
Update 2.3 also adds a visual indicator to show when a character’s attack misses an opponent in PvP. Furthermore, it improves player summons, and adds support for NVIDIA’s DLSS tech.
As said, this patch also packs numerous bug fixes. For instance, it fixes a crash that could occur if the Act 2 Mercenary uses Jab while transformed with the Delirium Rune Word. It also resolves a rare issue where a player could become stuck in the Join Game state after failing to create an Online game.
As always, Battlenet will download this update the next time you launch its client. Below you can also find its complete changelog.
Diablo 2: Resurrected Update 2.3 Release Notes

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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This Fugly looking game shouldn’t even need DLSS in the first place , we should be able to play this easily on more then 60fps 4k all the time given how the game looks
True but DLSS 2.3+ looks significantly better than native now. It’s by far the best antialiasing. They really should add the new Nvidia DLAA though since that doesn’t even have to downsample.
Not everyone has rtx gpu , I still have gtx980 6gb along with my gtx980m laptop , I can sell both of these systems but still can’t buy an Rtx 3060 because of the crazy prices . PC gaming is really not in a good state right now . I gotta admit that Current gen consoles like PS5 and xbox series X are a better buy right now as compared to paying double the price of RTX gpus right now
The actual news is the Quick Cast and Active Skill Bindings toolbar, a dramatic change for gameplay for a 20 year old classic with a hardcore fanbase.
I’m eager to see how the how metas may change for PVP, boss runs, speedrunning and everything in between!