Dying Light 2-new-5

Dying Light 2’s world will be four times bigger than the whole first game

In an interview with NVIDIA, Techland’s Chief Technology Officer, Pawel Rohleder, revealed that Dying Light 2 will be four times bigger than its predecessor. According to Pawel, the game’s enormous world is possible thanks to the new tech that will power Dying Light 2.

The game will also feature new animation system, as well as real-time ray tracing effects. Moreover, the game will pack a new streaming technology, as well as a new UI. Not only that, but Dying Light 2 will also have a new quest system that will support choices and consequences.

Unfortunately, Pawel did not reveal any specific details about the ray tracing effects that the game will be using. Contrary to other developers, both NVIDIA and Techland have not revealed any RTX details yet about Dying Light 2. There is currently only one comparison screenshot and from that, we can assume that RTX will enhance the game’s lighting, ambient occlusion or global illumination.

Dying Light 2 will be using the C-Engine, a new generation of Techland’s in-house technology. As the devs noted, this engine will be ideal for open-world action-adventure and action-RPG games. The game also aims to bring to life a unique post-apocalyptic vision of the Modern Dark Ages.

Dying Light 2 targets a Spring 2020 release.

Enjoy!

Dying Light 2's Map is FOUR Times Bigger Than the Original's

26 thoughts on “Dying Light 2’s world will be four times bigger than the whole first game”

    1. 3 seperate maps, first 2 are big enough for 1 game each. The 3rd map is huge however it has more empty space. Good thing they added vehicles to that map.

        1. Man, this game is really different. The story is a little cliche, but the gameplay is absolute awesome. The weapons, the way you can tear limb to limb the zombies. The map is pretty big. The maps, actually. Slums and Sector 0. Then you go to the countryside which is an entirely new map.

        2. Same here, I hate zombie games. But… I’m thinking of getting this over cyberpunk 2077. This game seems to be less about the zombies and more about the humans/other aspects.

          1. yes yes this is what i got from the trailer. Anyway doom eternal and sniper ghost warrior contracts both come out in my birthday.

  1. Quality over quantity, i’m so tired of these ridiculous empty open world games. However, if it’s anything like the first game it should still be great.

  2. Bigger =/= Better people always fall for this bullsgit marketing scheme, a big open world is usually an empty open world.
    A mid/small sized Open World with tons of varied content, attention to detail and density is a much better approach to these types of games.

  3. Well, according to my math, since it’s the second title, and the map is 4x bigger, than you’ll get a game 8 times more boring than its predecessor!

  4. I just can’t get over how weapons deteriorate in this game. You think Gordon Freeman has to worry about his crowbar coming apart after smashing a certain number of crates, or faces? Hell no.

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