System Shock Remake – Unreal Engine 4 vs Unity Engine Video Comparison

YouTube’s ‘Cycu1’ has shared a video comparison between the Unreal Engine 4 and the Unity Engine versions of System Shock Remake. In case you weren’t aware of, Nightdive Studios initially planned to develop this highly anticipated remake in Unity Engine (and released a demo for it). However, the team then decided to switch over to Unreal Engine 4.

The good news here is that this is a proper comparison between these two builds, featuring the very same environments. And right from the start we see better lighting effects in the Unreal Engine 4 build. The Unreal Engine 4 build also appears to be running better (though unfortunately we don’t know the machines that were used to capture this gameplay footage).

Furthermore, Unreal Engine 4 has a cool motion blur effect, though I’m pretty sure that some may hate it as it can noticeably blur the image when moving quickly the camera. The smoke effects also appear to be “heavier” and more beautiful in the Unreal Engine 4 version.

Overall, things look great and I’m pretty sure that those that enjoyed the Unity Engine demo will be really happy with what Nightdive Studios has achieved with Unreal Engine 4.

Enjoy!

System Shock Remake - Unreal Engine 4 2019 vs 2017 Unity Build Graphics Comparison

9 thoughts on “System Shock Remake – Unreal Engine 4 vs Unity Engine Video Comparison”

  1. I prefer a sharper image with much, MUCH less pixel vaseline, bloom,
    forced blur and such. I hope that most of this stuff can be switched off in the options.

  2. Engine makes barely any change to a game looks it all depends on the skill of the artists, all the assets have been changed for this new version, but they could have achieved the same results with Unity, the change must have been more about the coding side than graphics side.

  3. The UE4 version looks incredible! Having said that I still feel like the Unity version looked really good/awesome as is and I was a fan of it. I suppose if they stayed with Unity we might be playing it now/this year.

    You know what would of been cool, if they could also show what it would it look like in Unity 2019 if they juiced it up the same way. Unity has made some massive changes since 2017, I bet it look the same.

    Regardless I am super pumped they went to UE4, there is so much more they can use to juice up the visuals etc. Good stuff can’t wait to play it, glad I back it on KS.

  4. frame rate seems unstable on the older build but still, downgrading seems to be the signature move of developers these days.

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