Final Fantasy XV is the first game that officially supports Deep Learning Super Sampling (DLSS)

Now here is a pleasant surprise. While Square Enix stated that the development for the PC version of Final Fantasy XV has been ceased, NVIDIA has just released a new driver that adds Deep Learning Super Sampling support to it.

NVIDIA claims that this DLSS support is still in a beta phase, meaning that there might be additional performance boost in future drivers. Right now there is no DLSS option in the game, meaning that Square Enix will release shortly a patch that will add this setting to it.

To enable DLSS, download the FINAL FANTASY XV WINDOWS EDITION update once available on Steam, open the in-game options menu, set your resolution to 4K and enable DLSS under your Anti-aliasing settings.

Furthermore, this driver fixes the following issues.

  • [SLI][TITAN Xp]: SLI is disabled by default after installing the driver. [200471881]
  • [TITAN V][NVIDIA Control Panel]: The Workstation->Manage GPU Utilization page appears when it shouldn’t. [200470813]
  • [Rocket League]: The game launches to a white screen with audio in the background and then crashes. [2451530]
  • [Battlefield V: Day0 97][Ansel]: After being moved all the way to the left, the Ansel field-of view (FoV) slider stops following the click-and-drag mouse movement.[2438857]
  • [Hitman 2 Silent assassin]: There is flickering texture corruption in the game.[200472315]
  • [Notebook][3D games]: Frame rate of 3D games may drop to under 30 fps on notebooks. [2456653]

Those interested can download the NVIDIA GeForce 417.35 WHQL driver from here, and we’ll be sure to test Final Fantasy XV with and without DLSS!

Final Fantasy XV with DLSS Beta Support

26 thoughts on “Final Fantasy XV is the first game that officially supports Deep Learning Super Sampling (DLSS)”

      1. Yeah, I get how it happened, but the point is that people looking to download the new driver will probably never come here and find out about its existence.

  1. Eh, I would have preferred a comparison between DLSS and no AA, since TAA is known to make everything blurry as hell unless you use sharpening, which doesn’t really look that good anyway.

      1. My bad, I forgot to mention that TAA also drops performance, which was another reason why I preferred no AA vs DLSS.

  2. I think this marketing comparison video is somewhat biased… the colors are brighter on the RTX side… with less image tearing in movement (could be the fps numbers that are higher too)…

    1. What’s with the two GPUs at different settings?
      The GTX 2080 with 4x DLSS is the new GTX 1080 at 4xTAA?
      is that a performance a downgrade….

  3. The fact that they are comparing 2 different video cards here is suspicious. Makes me caution about the entire thing more than anything else.

      1. The issue is the different cards, not the fact they’re not both using DLSS. The appropriate comparison would be 2x 2080Ti, one with DLSS and one with TAA.

        1. The point of this particular video is to show some of the benefits of an RTX card, like DLSS, i dont see anything wrong with it.

          1. The cards aren’t even the same class of cards, since GTX 1080ti was replaced by RTX 2080 not ti, not that it would matter much since marketing videos are just that.

  4. And yet… worse then FF VI. Which is just pixels. Pixels and a good game underneath. While XV is this over-produced parade of blandness.

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