4A Games’ rendering programmer Ben Archard has told RPS that Metro Exodus targets 1080p at 60fps with NVIDIA’s real-time ray tracing features enabled. As Archard claimed, 4A Games is well aware that there are three cards that will support RTX (RTX 2070, RTX 2080 and RTX 2080Ti) and they will see what profiles they can get for each.
What this ultimately means is that there might be an option to enable higher/lower quality levels of real-time ray-tracing (alongside a universal option to completely enable or disable the effects). Basically, think of it as the Hairworks tech that comes with an option to enable/disable it and various options for how detailed that effect can be. Or at least that’s what Archard implied.
Archard added:
“We’ve got an existing engine with the existing systems, so a direct comparison isn’t really fair. Yeah, when you first do it and first implement [ray tracing] in a naïve way, it’s more expensive, it’s slower. But if you optimise, yeah, you can get there. You get it up to frame rate and that’s what we’ve been trying out. Actually saying what the final difference is, I can’t, because we’ve not finished.”
Metro Exodus releases in February 2019 so 4A Games will have a lot of time in order to optimize its RTX features in order to achieve a 1080p/60fps experience. From what we know so far, Metro Exodus will be using RTX for real-time ray tracing global illumination and real-time ray-tracing ambient occlusion.

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
Contact: Email
New tech takes time to optimize to use it in a smart way.
Same it was with a tessellation and how to smartly combine with bump mapping.
There will be cases where RT will offer drastic quality improvement and cases where not so much and other techniques might have almost same visual quality with much less demand.
It will takes time to get there.
But RTX is certainly more than impressive.
Yeah, I find it annoying when ignorant people say it’s a “gimmick.” Ray tracing is the furthest thing from a gimmick, it’s the pinnacle of rendering. The problem is real-time ray tracing is in its infancy right now, so of course we can’t expect everything to be ray traced and flawlessly run at 4k 60 FPS. In the same way that older consoles like the PS1/N64 struggled to even reach 30 FPS despite their poor graphics, real-time ray tracing is taking its baby steps today. Eventually we’ll reach the point where ray tracing will completely replace the traditional methods we’re all used to, while still having great performance. Without a doubt real-time ray tracing is the future of video game rendering, but people need to understand that that future won’t come instantly.
Far too many people are ignorant. The people who say its a gimmick likely have no clue what ray tracing is
They don’t know what the word “gimmick” means. They just say it about stuff they don’t/can’t understand applications for.
Its not worth it for some people. It’s important for the technology to be out there so that it can be further improved in the coming generations.
Ray Tracing is NOT in an “infancy,” there is just not enough horsepower to drive it.
I don’t want to see infants driving anything, much less rays.
“real-time ray tracing is in its infancy right now”
how many ray tracing articles are you going to publish, just to fill your quota, seriously ??
this has become an obsession for you @john….no offense tho.
you have been flooding articles on this over-hyped rtx technology too much.
think, how may gamers might be able to actually afford the RTX 2070, RTX 2080 and RTX 2080Ti ????
that’s an old post, dated 22nd August 2018
Hol up…
1080P? 1080P?! ON A BRAND NEW F**KING card?!
Nvidia is definitely up to something
Yes i have tested 1080p and it looks much worse than 1440p. My previous monitor was 1080p so i know how much better 1440p looks. So you agree with me that i must keep gtx 970 and continue playing 1440p max settings 30+ fps like iam already doing until i win the competition of RTX 2080TI that nvidia is currently doing on youtube?
Iam sure they will run evrything 1440p max settings 200+ fps without ray tracing at least the 2080 ti so from my gtx 970 that on max settings 1440p most games run at 35 or 40 fps average it will be huge upgrade but why buy a card that will not have good perfomancee on ray tracing when ray tracing is the main selling point of these graphics cards? Games are still fully playble on 1440p max settings on my gtx 970 anyway. And there are still games coming who run at 60 fps 1440p maxed like strange brigate that iam currently playing and released yesterday.
so you say that we must not upgrade to 2070 or better for raytracing and wait for rtx 3080ti? But then i will have worse shadows and lighting if i keep 970 until then compared to if i upgrade to rtx 2080 ti now.
But i will win it for free on the nvidia giveaway that is happening on youtube!
1080p, the new 2-4k!
It’s definitely out of the question for me. I upgraded to 1440p 144hz because I wanted an absolutely guaranteed 60+ fps while having a bump up in res. With this new card and the very early RT tech, having to scale down on a 1440p and performance as well just doesn’t sound like a positive net investment to plonk down 1200 for.
YEs i have 1440p since 2016 DELLP2416D 24” 2560X1440 60 HZ IPS with GTX
970 G1 GAMING.(havei t since 2014) of course 1080p is out of question. Why after so long should i have to play on 1080p when i buy a much more powerful card than my current one? i already play 144p maxed 30+ fps with 970.
YEs i have 1440p since 2016 DELLP2416D 24” 2560X1440 60 HZ IPS with GTX 970 G1 GAMING.(havei t since 2014) of course 1080p is out of question.
This. For me frame rate and image quality before all else, especially shadows and reflections which I always turn down first if I need a FPS bump. 1440p does not scale down well to 1080p.
Yes i have tested 1080p and it looks much worse than 1440p. My previous
monitor was 1080p so i know how much better 1440p looks. So you agree
with me that i must keep gtx 970 and continue playing 1440p max settings
30+ fps like iam already doing until i win the competition of RTX
2080TI that nvidia is currently doing on youtube? !
720p/30 fps is the future.
Well said. 4K for work and gaming… 1080Ti… and using non-native resolutions looks like crap…
1080/60 with which card? Does this mean it’s going to be 720/60 on the lower end “budget” card?