SEGA and Creative Assembly have revealed the full graphics settings for Total War: Warhammer 2. In addition, the teams revealed the PC specs that gamers will need in order to run the game with 60fps.
Among other things, Total War: Warhammer 2 will feature improved Screen Space Ambient Occlusion (SSAO), new volumetric fog system which thickens the air, producing god-ray effects, a new sharpening filter and impressive wet-look surfaces, appropriate to certain models and model features.
Rob Bartholomew, Brand Director, said:
“We’re in the final stage of development now and very excited by the comments coming out of our closed testing and mock reviews. Loads of love for the new features, races and the sheer volume of gameplay. Great to see that expectation reflected in the number of pre-orders being placed, it really helps motivate us for that final push.”
To achieve the gameplay gold-standard of 60FPS, Creative Assembly have also quoted a 60FPS @ 1080P spec alongside the minimum and recommended specs below.
PC Recommended Specifications:
Expected around 45-55 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “High”, running at 1920×1080
Operating System: Windows 7/8.1/10 64Bit
Processor: Intel® Core™ i5-4570 3.20GHz
RAM: 8 GB
Install size: 60 GB
Video Card: NVIDIA GeForce GTX 760 2GB | AMD Radeon R9 270X 2GB @1080PPC Minimum Specifications:
Expected around 25-35 FPS on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Low”, running at 1280×720
Operating System: Windows 7 64Bit
Processor: Intel® Core™ 2 Duo 3.0Ghz
RAM: 4GB/5GB*
Install size: 60 GB
Video Card: NVIDIA GTX 460 1GB | AMD Radeon HD 5770 1GB | Intel HD4000 @ 720p
*PC integrated graphics chipsets, e.g. Intel HD series, will require 5GB system RAMPC 60fps+ Specifications:
Expected 60 FPS+ on campaign map and in a 1v1, 20 units vs 20 units battle, default graphics preset set to “Ultra”, running at 1920×1080
Operating System: Windows 7/8.1/10 64Bit
Processor: Intel® Core™ i7-4790K 4.0 GHz
RAM: 8 GB
Install size: 60 GB
Video Card: Nvidia GTX 1070 8GB
And here are the game’s graphical presets details.

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Screen space reflection off on ultra preset…interesting
It’s a heavy effect and can really only be seen on armor when zoomed in that close. Due to game’s overly fast pace (since shogun2) you never zoom in even to see unit vs. unit battle. So SSR is something you would really notice only in replays or when paused. It’s implementation vs. cost is thus questionable
Doesn’t really matter, to me with a GTX 1080 and an old school I7, playing almost maxed at 1440p, it is all good on 1v1 battles, it kinda holds the 45-70 fps. The problem is playing the campaign with 2 forces at the same time because lest face it, you rarely ever send just one force, as the reenforcements coming in randomly on one side of the map, 1 at a time just sucks. But then it is just a murder on the FPS, not because of the graphics card, you can play it on low and it wont make much of a difference, the CPU is what gets completely destroyed.
low setting has 2d porthole quality lol
What’s so funny about that? Those are the lowest settings, so squeezing out a bit more power may be important.
By the way, some people may prefer static portraits and choose them even at Ultra settings.
Unlimited video memory…sounds Vega…