The Witcher 3’s Art Producer: “No Downgrade, We’re Optimizing In A Way That Doesn’t Affect Visuals”

The Witcher 3: Wild Hunt releases in a couple of months and last week, CD Projekt RED held an event to showcase the latest build of its title. Our dear friends over at Enternity attended that event and interviewed the game’s Art Producer, Michal Stec, who told them that its visuals have not been downgraded.

As Michal Stec told Enternity’s Pavlos Papapavlou, CD Projekt RED is currently optimizing the game and has not downgraded the game’s visuals in any way.

“No. That’s the answer. We are not downgrading it. We are optimizing the game but in a way that doesn’t affect the visuals. So there is a lot of work for us, and this is also one of the reasons why we delayed the game. Because we still have to optimize it to get the best performance for you guys as possible.”

The Witcher 3: Wild Hunt releases this May, and below you can view the entire video interview!

The Witcher 3: Wild Hunt, Michal Stec Interview (Greek)

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email