Fractured Space Announced, New Tactical Space Combat From Strike Suit Zero Creators

Edge Case Games, a new studio formed from the team behind Strike Suit Zero, has revealed its debut game: According to the company, Fractured Space. Fractured Space will put players at the helm of gigantic capital ships in online, team-based space battles on a cosmic scale.

Edge Case Games has also committed to an open development ethic in bringing Fractured Space to life for PC, working in step with its growing community by sharing early assets, prototypes and project plans while listening to players every step of the way.

James Brooksby, CEO of Edge Case Games, said:

“Fractured Space is an ambitious project we have wanted to do for quite some time, and we’re very excited to now confirm its development. Above all else we want to transmit a sense of scale to the player – the feeling of participating in a massive space battle inside their own titanic capital ship, blasting apart enemy ships and working together with other players to achieve a common objective.”

Fractured Space will launch on Steam Early Access later this year, before transitioning to a free-to-play model upon wider release in 2015. Founders on Early Access can look forward to a range of perks, including exclusive ships, crew, boosters and ranks.

Fractured Space is described as a team-based space combat game where two teams fight epic battles in massive capital ships. Combining the intensity of a shooter with the big picture thinking of a strategy game, Fractured Space aims to offer a new frontier in tactical combat.

In Fractured Space, players can earn credits to expand and upgrade their fleet, with a wide variety of ships across numerous classes and manufacturers to choose from.

More information will be revealed in the coming weeks, so stay tuned for more!

Fractured Space feature

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email