Just Cause 3 in 8K/Extreme on NVIDIA RTX 3090 with Ray Tracing Reshade

Just Cause 3 was an amazing game that came out in 2015. Powered by the Avalanche Engine, Just Cause 3 packed some impressive graphics and explosions for its time. In fact, its sequel, Just Cause 4, felt like an inferior game and in some rare cases looked worse than it. And below, you can find … Continue reading Just Cause 3 in 8K/Extreme on NVIDIA RTX 3090 with Ray Tracing Reshade

Just Cause 4 performed below expectations; “we sold fewer units on launch than we had anticipated”

During its latest financial results briefing session, Square Enix revealed that Just Cause 4 performed below expectations and that it sold fewer units than what Square Enix had anticipated. Given the state of the game we are not really shocked by this news, though we don’t know whether this is the final nail in the … Continue reading Just Cause 4 performed below expectations; “we sold fewer units on launch than we had anticipated”

New Just Cause 4 patch brings stability improvements, adds support for different refresh rates

Avalanche Studios has released a brand new patch for Just Cause 4. This second PC patch is 2.9GB in size and focuses on fixing the most common crashes PC users were experiencing. As such, this update brings major stability improvements and packs a rendering fix when disabling Ambient Occlusion Graphics option.

Just Cause 4 PC Performance Analysis

Just Cause 4 came out last week and since it suffered from various optimization issues, we’ve decided to slightly delay our PC Performance Analysis until Avalanche releases the first PC patch for it. That first patch came out yesterday so it’s time now to benchmark this new open-world action game and see how it performs … Continue reading Just Cause 4 PC Performance Analysis