Does The Last of Us Part I suffer from 8GB VRAM crashes on PC?

Yesterday, Sony released The Last of Us Part I on PC. And, as we’ve reported, the game appears to have some optimization issues. However, a lot of PC gamers have reported crashing issues due to the game’s enormous VRAM requirements. So, does The Last of Us Part I have crashing issues on GPUs equipped with 8GB of VRAM? Well, time to find out. Continue reading Does The Last of Us Part I suffer from 8GB VRAM crashes on PC?

The Last of Us Part I suffers from the same mouse camera panning stutters of UNCHARTED: Legacy of Thieves Collection

One of our biggest gripes with UNCHARTED: Legacy of Thieves Collection was its awful mouse issues. At launch, the game had major mouse movement issues. And although Iron Galaxy fixed them, it introduced some annoying mouse camera panning stutters. And surprise surprise, The Last of Us Part I suffers from the exact same issues. Continue reading The Last of Us Part I suffers from the same mouse camera panning stutters of UNCHARTED: Legacy of Thieves Collection

Can the NVIDIA RTX4090 run The Last of Us Part I with 60fps at Native 4K/Max Settings?

Sony has just released The Last of Us Part I on PC. Powered by Naughty Dog’s in-house engine, we’ve decided to test the game on our main PC system and share our initial PC performance impressions. Can the NVIDIA GeForce RTX 4090 offer a constant 60fps experience at native 4K/Max Settings? Time to find out. Continue reading Can the NVIDIA RTX4090 run The Last of Us Part I with 60fps at Native 4K/Max Settings?

Boundary will no longer feature Ray Tracing, ditches DLSS over FSR & XeSS

What do Atomic Heart and Boundary have in common? Well, both of them had exclusive Ray Tracing effects (and even benchmarks) that were cut from their retail versions. Yes yes, even though Surgical Scalpels showcased some really GPU-heavy RT effects for this online FPS, the game will not feature any of them at launch. Continue reading Boundary will no longer feature Ray Tracing, ditches DLSS over FSR & XeSS