Sackboy: A Big Adventure Ray Tracing & DLSS 2 Benchmarks

Sony has just released Sackboy: A Big Adventure on PC and as we’ve already reported, the game supports Ray Tracing for reflections, shadows and ambient occlusion. Furthermore, the game supports NVIDIA’s DLSS 2 AI-upscaling tech. As such, we’ve decided to benchmark them on the NVIDIA GeForce RTX 4090. Continue reading Sackboy: A Big Adventure Ray Tracing & DLSS 2 Benchmarks

New gameplay trailer for Forspoken focuses on magic-enhanced parkour

Square Enix and Luminous Productions have kicked off the release of a three-part video series, offering players a deeper look into the gameplay mechanics for their action-RPG, Forspoken. The first video in the series focuses on protagonist Frey Holland’s magic-enhanced parkour and traversal skills, as well as the variety of spells at her disposal. Continue reading New gameplay trailer for Forspoken focuses on magic-enhanced parkour

16 minutes of gameplay from Unholy, the new horror game from former Painkiller, Bulletstorm & Gears of War developers

IGN has shared a video, showcasing the first 16 minutes of gameplay from the upcoming first-person horror game, Unholy. Unholy is using Unreal Engine 4 and is being created by former Painkiller, Bulletstorm & Gears of War developers. Continue reading 16 minutes of gameplay from Unholy, the new horror game from former Painkiller, Bulletstorm & Gears of War developers

Here is what an Assassin’s Creed 2 Remake could look in Unreal Engine 5

TeaserPlay released a new video, showcasing what an Assassin’s Creed 2 Remake could have looked like in Unreal Engine 5. In this video, the YouTuber used Lumen, Nanite, Ray Tracing and Metahuman in order to provide a somehow modern take on this classic AC game. Continue reading Here is what an Assassin’s Creed 2 Remake could look in Unreal Engine 5

Sackboy: A Big Adventure supports Ray Tracing for Reflections, Shadows & Ambient Occlusion

Sony has just released Sackboy: A Big Adventure on PC and, surprisingly enough, the game has numerous Ray Tracing effects. Sumo Digital has used Ray Tracing on PC in order to enhance the game’s reflections, shadows and ambient occlusion. Continue reading Sackboy: A Big Adventure supports Ray Tracing for Reflections, Shadows & Ambient Occlusion