Everybody’s Gone to the Rapture Is Officially Coming To The PC

The Chinese Room has announced that Everybody’s Gone to the Rapture is officially coming to the PC. Although there is no ETA as of yet, the team claimed that it has finished porting the game, and it’s up to Sony to decide when the game will be out. Continue reading Everybody’s Gone to the Rapture Is Officially Coming To The PC

RPG/beat-’em-up, Code of Princess, Is Coming To Steam On April 14th

Degica has announced that Studio Saizensen’s RPG/beat-’em-up, Code of Princess, is coming to Steam on April 14th. Code of Princess offers players an exciting yet unconventional hardcore experience, deftly blending combo-heavy fighting gameplay with components from classic arcade side-scrolling beat ‘em ups and the character development and customization of an RPG. Continue reading RPG/beat-’em-up, Code of Princess, Is Coming To Steam On April 14th

Baldur’s Gate: Siege of Dragonspear Is Now Available

Beamdog has announced the release of Baldur’s Gate: Siege of Dragonspear. Baldur’s Gate: Siege of Dragonspear is a brand new expansion for Baldur’s Gate: Enhanced Edition that adds a new chapter to the Bhaalspawn saga, with its events occurring between Baldur’s Gate and Baldur’s Gate II. Continue reading Baldur’s Gate: Siege of Dragonspear Is Now Available

Square Enix Will Consider a “Higher Spec” DX12 Version of Final Fantasy XV for the PC

Square Enix revealed that it may look at a higher spec version of Final Fantasy XV for the PC once the console versions are released. This, basically, falls in line with everything we’ve heard so far about a possible PC version of Final Fantasy XV. Continue reading Square Enix Will Consider a “Higher Spec” DX12 Version of Final Fantasy XV for the PC

Unreal Engine 4.11 Is Out – Packs Performance & Multithreading Improvements, Realistic Hair Shading

Epic Games has released a new version of the Unreal Engine 4. According to the company, this update brings this famous engine to its 4.11 version, and features major performance and multithreading improvements. Continue reading Unreal Engine 4.11 Is Out – Packs Performance & Multithreading Improvements, Realistic Hair Shading