Call of Duty: Black Ops III – Official Story Trailer Released

Activision has released the story trailer for Call of Duty: Black Ops III. According to the publisher, Call of Duty: Black Ops III engrosses players in a dark and gritty future, where a new breed of Black Ops soldier has emerged, and the lines between humanity and military technology have been blurred. Continue reading Call of Duty: Black Ops III – Official Story Trailer Released

Fallout 4 – S.P.E.C.I.A.L. Video Series – Fourth Episode Focuses On Charisma

Bethesda has released the fourth episode in its Fallout 4’s S.P.E.C.I.A.L. educational series. As the publisher claimed, this educational video series will make players understand the seven defining attributes that make them S.P.E.C.I.A.L in Fallout 4. These seven attributes are: Strength, Perception, Endurance, Charisma, Intelligence, Agility and Luck. This fourth episode focuses on Charisma. Enjoy! Continue reading Fallout 4 – S.P.E.C.I.A.L. Video Series – Fourth Episode Focuses On Charisma

Syndrome Announced – New First Person Survival Horror Game – First Screenshots

Camel 101 announced today a new first person survival horror game, Syndrome. Syndrome aims to take the genre back to its roots. In Syndrome, and contrary to other survival horror games, players will be able to find and carry a few weapons, however there won’t be enough ammunition to deal with all the transformed monstrosities. Continue reading Syndrome Announced – New First Person Survival Horror Game – First Screenshots

BATTLETECH Kickstarter Campaign Launched, Funded In Just An Hour

Harebrained Schemes launched a Kickstarter campaign to co-fund development of its highly-anticipated BATTLETECH game for PC. BATTLETECH will be a turn-based game of tactical ‘Mech combat for PC, Mac, and Linux, and we are happy to report that this campaign has already met its initial goal as it was funded in less than an hour. Continue reading BATTLETECH Kickstarter Campaign Launched, Funded In Just An Hour

Miscreated Is The First Game To Use CRYENGINE’s SVOGI Technique – Before & After Comparison Screenshots

Entrada Interactive has released a new patch for Miscreated, via which the team has implemented CRYENGINE’s SVOGI technique. As the developer noted, this system allows it to ‘dramatically change the lighting in the game to a more accurate representation of how light behaves in real life.’ Continue reading Miscreated Is The First Game To Use CRYENGINE’s SVOGI Technique – Before & After Comparison Screenshots

The Witcher 3: Wild Hunt – Immersive Cam Mod Brings E3 2014 Camera Settings, Adds Headtracking

NexusMods member ‘KCS’ has released a new mod for The Witcher 3: Wild Hunt, called Immersive Cam. This mod adds a new camera setting inspired by the game’s E3 2014 build. Not only that, but this mod gives players the ability to customize their camera settings, features reduced (less severe) Witcher Sense zoom, and incorporates (and heavily tweaks for desired effect) the work of Face Them by skacikpl (Headtracking). Continue reading The Witcher 3: Wild Hunt – Immersive Cam Mod Brings E3 2014 Camera Settings, Adds Headtracking