Dead Island 2 – EGX 2014 Developer Gameplay Walkthrough

During this year’s EGX event, Deep Silver and YAGER held a developer session for Dead Island 2, in which the development team showcased some new gameplay footage from it. Dead Island 2 picks up the Dead Island and Escape Dead Island storyline several months after the events on the Banoi islands, and promises to offer an action-packed playground featuring the acclaimed, seamless multiplayer for up to eight players who cooperate, compete or simply coexist in a truly social, new-gen multiplayer experience. Enjoy! Continue reading Dead Island 2 – EGX 2014 Developer Gameplay Walkthrough

Middle-earth: Shadow Of Mordor Has An In-Game Benchmark, GTX970 Reported Pushing 70FPS At 1080p

Middle-earth: Shadow Of Mordor is almost upon us and YouTube’s member ‘teoKrazia’ has shared a video, showing the in-game benchmark tool that will be featured in it. Moreover, toeKrazia tested Middle-earth: Shadow Of Mordor on an Intel i5 2500K@4.4, with a GeForce GTX 970 4GB, FoceWare 344.11 WHQL drivers and 8GB RAM. This combo run the benchmark (at 1080p with max settings) with an average framerate of 70fps (minimum framerate was 41fps). Do note that while teoKrazia has selected the Ultra textures, this HD Texture Pack has not been made available yet (meaning that those are High and not Ultra textures). Enjoy the video after the jump! Continue reading Middle-earth: Shadow Of Mordor Has An In-Game Benchmark, GTX970 Reported Pushing 70FPS At 1080p

Assassin’s Creed: Rogue – Here Are 20 Minutes Of Gameplay Footage From EGX 2014

While Ubisoft has not confirmed yet a PC version of Assassin’s Creed: Rogue, we all pretty much know that it will eventually hit our platform. Therefore, we decided to share with you a new video, showing 20 minutes of gameplay footage. This video was recorded by YouTube’s UbiCentral and shows the new naval system, as well as the game’s settlement capture and… pigeons hijacking. Enjoy and kudos to our reader ‘Sikandar Ali’ for spotting it! Continue reading Assassin’s Creed: Rogue – Here Are 20 Minutes Of Gameplay Footage From EGX 2014

Dying Light – New Gameplay Developer Walkthrough – EGX 2014

During this year’s EGX, Techland and Warner Bros held a developer session for Dying Light. The panel was hosted by the Lead Game Designer, Maciej Binkowski, who shared some interesting new information about this upcoming zombie FPS title. In addition, Binkowski showed some brand new gameplay footage from it, so make sure to watch the video after the jump! Continue reading Dying Light – New Gameplay Developer Walkthrough – EGX 2014

Gabriel Knight: Sins of the Fathers 20th Anniversary Edition – New Trailer Shows Gameplay Footage

Phoenix Online Studios has released a new trailer for Gabriel Knight: Sins of the Fathers 20th Anniversary Edition in which indie developers and industry veterans describe what they first felt when playing Gabriel Knight and what the series meant to them. This trailer also includes new gameplay footage from the game’s revamped version, so be sure to watch it you die-hard adventure fans. Enjoy! Continue reading Gabriel Knight: Sins of the Fathers 20th Anniversary Edition – New Trailer Shows Gameplay Footage

The Vanishing Of Ethan Carter – PC Performance Analysis

Evolve PR was kind enough to provide us with a review code for The Astronauts’ new adventure game, The Vanishing Of Ethan Carter. The Vanishing Of Ethan Carter is powered by Unreal Engine 3 and uses a new 3D scanning technique called Photogrammetry. So, time to see how this game performs on the PC platform. Continue reading The Vanishing Of Ethan Carter – PC Performance Analysis

Ex-DICE Dev On EA’s Influence On DICE, Battlefield 4’s Launch Problems & Frostbite Mod Tools

In a Reddit IAMA, Tim “stormonster” Kjell, a 26 year old Swedish Game Designer that worked on games like Battlefield, Mirror’s Edge, Frostbite, Medal of Honor and more, answered a lot of questions surrounding the games he’s been involved with. In addition, Tim talked a bit about EA’s influence on DICE, the launch issues that Battlefield 4 faced, and offered an explanation as to why we have not received any mod tools for all Frostbite-powered games. Continue reading Ex-DICE Dev On EA’s Influence On DICE, Battlefield 4’s Launch Problems & Frostbite Mod Tools

Tom Clancy’s The Division – EGX 2014 Developer Session, Features New Gameplay Footage

During this year’s EGX event, Ubisoft held a developer session for Tom Clancy’s The Division. Brand Art Director Rodrigo Cortes hosted the panel and showed some new gameplay sequences and screenshots from the game, as well as some tech demos from the engine that will be powering it. The Division is currently planned for a 2015 release on PC, Xbox One and PS4. Enjoy! Continue reading Tom Clancy’s The Division – EGX 2014 Developer Session, Features New Gameplay Footage