Battlefield 1 feature

Battlefield 1 gets another beautiful teaser trailer

Electronic Arts has released another teaser trailer for Battlefield 1. Battlefield 1 is powered by the Frostbite 3 Engine and looks absolutely beautiful. Electronic Arts will release a new – proper – trailer on June 12th (during its E3 Conference) so stay tuned for more!

  • coolmasterishere

    If this is really the level of visual fidelity that we’ll get to witness tomorrow and when it releases then… Woah.

    • Brian

      Probably not. Never trust these type of trailers

      • End0rphine

        Well the level of graphics don’t look far off from Battlefront. The fire effects coming out of the tank don’t look greater either. Explosions look similar to battlefront. What’s not hard to believe from this footage?

        • Zatara

          Battlefront – 40 players per-map.

          Battlefield 4 – 64 players per-map (even on Consoles these days).

          They literally can’t be equal, as the maps are just way too big.

          Unless of course, they revert to those moronic BF3-style maps, where they put all the objectives within 10 feet of each other, in which case, yeah, sure, Battlefront-level visuals, & Battlefront-level gameplay to go with it.

          Not that I’m expecting anything else, to be fair.

          As I recall, when it came to Battlefield 4, player count took priority over reaching 1080p, so I wouldn’t be surprised if they followed suit once more & compromised on console visuals to make it run better.

    • WrATH

      in engine probably, not in game, big difference.

      • Maxim Pawleen

        Most people do not understand In-Engine vs Gameplay. 🙁

        • Yea. They can buff up the gfx as much as they want. That doesn’t mean it will look that good in game.

          It should say in game gfx, or gameplay..

      • Zatara

        “Frostbite Game Engine Footage, Representative of Xbox One”

        I guess they had words with their legal department to make sure the wording is sufficiently vague, so that they can defend themselves in court in case someone finally sues over false advertisement?

        😀

  • Glitch23

    omg amazing graphic wow

    • Amiga 4000

      I hope that this game use all power of modern GPU, API etc.

      • Zatara

        I’ve told you before, that’s a (by far) pre-Windows 10 launch comment; it’s ridiculously outdated, & people should stop parading it around.

        In a world where DX12 wasn’t locked off solely to the Windows 10 conscripts, they could have even done DX12 exclusivity with Battlefront, last year. In this world, however, Win 10-exclusivity on PC is still a long, long ways out – if ever.

        • Amiga 4000

          I hope you’re wrong and EA doesn’t downgrade graphics to support 8-years old DX11. Johan Andersson write that “major benefits” in graphics will be possible only when game engine drop DX11 and support only DX12/WDDM2 (10x more draw calls than was possible in old DX11 etc.). We will see tomorrow if this game will be downgraded to DX11

          BTW: DX12 isn’t “locked off” because Windows 10 is free

          • iNface

            Yea because DX12 games are so well optimized….

          • Amiga 4000

            No, because Johan Andresson, lead of Frostbite engine, said that “major benefits” in graphics will be possible only if they drop support of 8-years old DX11 and focus only on DX12/WDDM2. I hope that they not downgrade graphics to support old DX11.

  • Tyler Dominick

    Everyone said that battlefront looked “to good”, they will say the same about this. BF4 still looks AMAZING at max settings @ 1440p. Everyone will need to fix their face tomorrow. DiCE NEVER downgrades!

    • Dudebro Zero

      Not true, BF3 was downgraded heavily.

  • Akirascreaming

    god damn

  • S0ldier

    Battlefront was beautiful, so this game really can look like we see in the trailer.

  • Silviu

    frostbite baby the best engine ever made!
    Ubisoft still its crying because they didn’t made a game to look similar even to the old grandpa BF3 graphics