Tag Archives: Overgrowth

Overgrowth gets an official teaser trailer

Overgrowth may be one of the few games we’ve been covering since the day we launched. And that’s because this title has a lot of potential. Wolfire Games released today a new official teaser trailer for it, hinting at its full release. Although there isn’t any ETA as of yet, Wolfire Games claimed that the game will be fully released soon (so I guess we are looking at a 2018 release? After all, it’s already available in Early Access). But anyway, enjoy the trailer after the jump! Continue reading Overgrowth gets an official teaser trailer

Overgrowth – New Video Highlights Changes Made to Alpha 209 Version

Well, it’s been a while since our last look on Wolfire Games’ Overgrowth, right? While this game has not been released yet – three whole years under development and it’s still in alpha phase – the team behind it has released a new video highlighting the changes that have been made to its latest alpha version. Continue reading Overgrowth – New Video Highlights Changes Made to Alpha 209 Version

Overgrowth Available Now On Steam Via Early Access Program

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It seems that more and more games opt for Steam’s early access program in order to be self-funded by their fans. The next one in the long list of games supporting this Early Access program is Wolfire Games’ Overgrowth. Overgrowth has been in development for a couple of years and is still far from being completed. However, those who decide to purchase it will get access to its alpha version that feels more like a sandbox of technology and martial arts than a story-driven action-adventure. Continue reading Overgrowth Available Now On Steam Via Early Access Program

New Overgrowth Video Details Alpha 203 Changes

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Wolfire Games has released a new video for its rabbit bunny action brawler, Overgrowth, in which the company’s programmer, David Rosen, demonstrates some of the new features he added to it. Rosen added some tail physics to the game, as well as muscle/fat/ear-size parameters and the ability to change characters scale. In addition, Rosen has improved the wolf animations. You can find some release notes for this latest alpha version of Overgrowth below – alpha version is available to those who pre-order the game. Enjoy! Continue reading New Overgrowth Video Details Alpha 203 Changes

Overgrowth Gets A New Video, Showcasing The Changes To Its Alpha 201 Build

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Wolfire Games has released a new video for its bunny brawler, Overgrowth, showcasing the changes that have been made to its latest build. According to its description, David Rosen has added this week spears that can be thrown, tweaked thrown weapons in order to penetrate farther, new animations and attacks for the game’s Spear weapons, as well as an arena in which players can fight with spears. The alpha version of Overgrowth is available to anyone who pre-orders it, and you can view its video – as well as the key features of the latest build – below. Enjoy! Continue reading Overgrowth Gets A New Video, Showcasing The Changes To Its Alpha 201 Build

Overgrowth Keeps Getting Better & Better – Alpha 200 Changes

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It’s been a while since our last look on Overgrowth, don’t you think? Wolfire Games has released a new video, showcasing the changes that have been made to the game’s latest alpha build. This new version of Overgrowth features – among other things – two new rabbit models, a new sword throw animation, improved passive blocking during sword fights and updated run and walk animations. Those interested can pre-order the game and gain access to its beta builds straight away. You can view below the changelog for this new version, as well as a trailer for it. Enjoy! Continue reading Overgrowth Keeps Getting Better & Better – Alpha 200 Changes

Overgrowth – Alpha 197 Adds GPU Character Skinning & Arena Level To Campaign

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It’s been a while since our last look on Overgrowth, right? Well, here we are today with another alpha update for this amazing indie title, in which Wolfire Games’ main programmer, David, showcases some of the features that have been added to it. Contrary to other times, this latest update features a nice set of fixes and additions, as David added arena level with progressive difficulty, an arena level to campaign menu and GPU character skinning. You can view its complete changelog, as well as a video that shows off some of the new features, below. Those interested can pre-order Overgrowth and get access to its alpha builds. Continue reading Overgrowth – Alpha 197 Adds GPU Character Skinning & Arena Level To Campaign

Overgrowth Alpha 193 Changes

It’s been a while since our last look on Wolfire’s indie bunny title, Overgrowth. And even though the team has been polishing it, the game is still in alpha phase. Nevertheless, Overgrowth looks like one of the best indie attempts we’ve ever seen and Wolfire has released a new video, in which David Rosen showcases the changes that have been made to its latest alpha build. This week, David has made some changes to the AI routines, and fixed a couple of bugs. Enjoy the video after the jump! Continue reading Overgrowth Alpha 193 Changes