1393017845-risen-3-titan-lords-2

Risen 3: Titan Lords – PC Performance Analysis

Risen 3: Titan Lords has just been released and Deep Silver was kind enough to provide us with a review code for our PC Performance Analysis purposes. Risen 3: Titan Lords is powered by Genome Engine and its latest version is said to scale incredibly well on multiple CPU cores.  Thankfully, Piranha Bytes has delivered on that area, however the game is plagued by other issues that we’ll cover below.

As usual, we used an i7 4930K with 8GB RAM, Nvidia’s GTX690, Windows 8.1 64Bit and the latest version of the GeForce drivers. Unfortunately, Nvidia has not included any SLI profile for Piranha Bytes’ open-world RPG. We tried to force SLI by using the profiles of both Risen and Risen 2: Dark Waters, however we witnessed average  (50% on both GPU cores) SLI scaling with both of them. It’s quite obvious that Nvidia needs to work with Piranha Bytes in order to bring proper SLI support, something that is definitely needed as Risen 3: Titan Lords is a GPU bound game.

Risen 3 CPU Performance

As you can see from the screenshots – and the performance video – that accompany this article, a single GTX680 is unable to provide a constant 60fps experience at 1080p with max settings. PC gamers will need a high-end single GPU in order to enjoy Piranha Bytes’ RPG at its highest settings. Thankfully, the game comes with a variety of graphics options to tweak.

PC gamers can choose the amount of Anisotropic Filtering, enable/disable Depth of Field, Anti-Aliasing and Water Reflections, and can adjust the quality of Shadows, Landscapes, Textures, Foliage, Shaders, Viewable Object Distance and Viewable Landscape Distance.

Risen3_2014_08_13_00_53_54_897Risen3_2014_08_13_00_54_04_047

The option that comes with the largest performance hit is undoubtedly the one for Shadows. The performance difference between Medium and Ultra shadows – as can be seen below – is around 20fps, and this is clearly the first option you’ll have to tweak in case you find yourself limited by your GPU.

shadows mediumshadows ultra

As we’ve already said, Risen 3: Titan Lords scales well on multiple CPU cores. In order to avoid any possible GPU limitation, we ran the game – for our CPU scaling purposes – at 800×600. Hexacores, pentacores and quadcores can run Piranha Bytes’ latest title without any performance issues. And while the game scales on six CPU cores, it does not stress them at all.

Risen 3 CPU scaling

Dualcore CPU owners, on the other hand, will have to enable Hyper Threading in order to avoid possible CPU limitations. Our simulated dual-core system was struggling with 30fps and major stuttering side effects (a phenomenon we’ve been witnessing with pretty much all titles, and something that did not occur on our older Core2Duo system). As soon as we enabled Hyper Threading, we witnessed a 70fps boost and a butter smooth gameplay experience. Do note that Piranha Bytes has limited the framerate to 100fps.

Graphics wise, Risen 3: Titan Lords is a mixed bag; while its environments are highly detailed, its human characters are awful. Okay okay, the two/three main characters are ‘okay’ but all the other NPCs are horribly designed. Not only that, but all animations and facial expressions are really, really bad. Still, the game packs some exceptional lava effects, ambient occlusion is being used to give the illusion of extra shadows at dark places, and there are some noteworthy – although scripted – wind effects.

Risen3_2014_08_13_01_42_22_271

And while Risen 3: Titan Lords comes with some great jungle environments (that unfortunately do not come close to those of Assassin’s Creed IV: Black Flag), it’s plagued with numerous graphical issues. Only specific types of plants can be bended, there is shadow flickering on various occasions, and there is noticeable pop-in for distant objects. Interactivity is limited and most of the environmental objects cannot be destroyed. The lighting system looks dated and there are lots of pre-baked shadows to make up for it.

Gameplay wise, Risen 3: Titan Lords is a fun game. Its RPG mechanics are similar to those of Risen and Gothic, meaning that you won’t create a new character from the get-go. Instead you’ll assume the role of the main hero, and you’ll upgrade his abilities and skills the way you want to. The game’s combat mechanics are similar to Risen 2 and players need to properly time their button presses in order to execute quick combos. In short, Risen 3: Titan Lords’ combat feels more like dancing; you really need to get in the flow otherwise you won’t be able to defeat your opponents.

All in all, Risen 3: Titan Lords is a fun and a true ‘Risen’ game, but not a great looking one. While its environments can sometimes look amazing, the game’s characters are not up to what you’d expect from modern-day games. Truth be told, Risen 3: Titan Lords packs better visuals than its predecessor, but that’s irrelevant as it does not even come close to the standards set by other – and much older – similar titles.

Enjoy!

Risen3_2014_08_13_00_58_44_240Risen3_2014_08_13_01_01_14_491Risen3_2014_08_13_01_01_20_263Risen3_2014_08_13_01_30_30_626Risen3_2014_08_13_01_32_38_834Risen3_2014_08_13_01_45_22_452Risen3_2014_08_13_01_46_56_218Risen3_2014_08_13_02_08_52_471Risen3_2014_08_14_03_46_11_828Risen3_2014_08_14_03_52_36_742Risen3_2014_08_14_04_07_10_512Risen3_2014_08_14_04_27_45_254Risen3_2014_08_14_04_28_14_515Risen3_2014_08_14_04_29_07_958Risen3_2014_08_14_04_38_12_170

  • randir14

    I downloaded the “demo” version to see what performance would be like, and for some reason was only getting 35 fps on both minimum and maxed out settings. That’s on a 3570k and SLI 770’s. Compared to AC4 where I was getting 60-80 maxed.

    • PC Elitist

      u tried with single card? i get dips below 60fps with shadow on ultra and high on 7870
      .. you might have something wrong with your game or system

      • I’m getting drops below 30fps where the mages are, 26fps in some parts maxed out 1080p on my GTX660.

        • PC Elitist

          you need to drop shadows to low or medium , they kill fps the most. i was waiting for a patch , it didn’t come so i uninstalled it. i also had problem with shadows on low , there were some artifacts like gray squares or something…

          • Jure Slegel

            Lool Risen 3: Titan Lords is a GPU bound game.

            JOHN PAPADOPOULOS what was he looking. This game is so heavy cpu limited lool. This game maxout on 1080p on my i7 2700k 5ghz runs arround 50fps my gpu ati 7950 gpu usage is arround 60-80% so this means only one thing CPU bound game.

            https://www.youtube.com/watch?v=b94OS3KL7_w

          • Finally getting over 60fps, 1080p with max settings, shadows on high with AO on max in the ini on my new R9 280.

          • random dude

            Oh nice, so new GPU fixed it huh? I thought for sure it was bug , or driver related. You should have waited for 285x , its coming out soon-ish

          • Can’t complain about this XFX DD 280 and the price, £151, the performance is superb. so yeah, Risen 3 runs a lot better and the game itself just gets better and better, especially the magic. The frame-rate does drop into the 40s sometimes though, manly in heavy jungle areas and Mages camp.

  • Justanothernigger

    man what a terrible game. its bad in every single way, but at least its better than risen 2, that was an abomination

    • Honestly it’s not, it has a lot of things even the AAA miss and dumb down. you can go into houses and people don’t like it, they will even attack you if you steal or drawn your sword. You can beat up any NPC’s, they watch what you’re doing, they often speak when spoken to rather than blab crap out every time you walk past them.

      There is plenty to explore and find without it showing on the map and the quests are open ended. Speaking to people in a positive or negative way has an impact on your character.

  • Well, they’re only a small studio, it’s not like they have the budget like Ubisoft to blow, as far as I know, the animation is mostly hand animated not motion captured. It’s based on last-gen tech really but nowhere near as ambitious as Gothic.

    • TonyPT

      Yeah, and for a company of that size, the games actually looks and play pretty good.

    • darks

      Yea, its not a terrible game by any means. the game looks pretty good. I’ve been taking screen captures of the cool looking places.
      My only complaint has to be with how combat works. I’ve always disliked the combat in the Risen series. It could have ben so much better.
      I just hate how the AI will bash the crap out of you then you take a turn at them. if you don’t block them which is 50 percent of the combat then you just get your ass handed to you. I really think the devs spent to much time trying to make the combat engaging and have the player spending to much time defending and blocking incoming damage.
      that’s about my only gripe with the game.

      • I just don’t get why people have a problem with the combat, maybe they’re used to the game telling them when enemies attack like Batman and AC, so you can basically block all the time and get 100 combos. Repose allow you to counter attack on a correctly timed block, no stupid icon saying when the enemy is going to attack.

        I’ve read some reviews and they’re just dreadful and inconsistent, I mean 3/10? These people just don’t like RPGs or just can’t play old school RPGs or just don’t like Piranha Byes games.

  • darks

    Really DSO? fix your stupid profanity filters! They are ridiculous!!!

  • davoz28

    How did you come up with that??? I have an i7 4930k and anything over 4 cores will not run the game… It crashes on startup… Reference http://steamcommunity.com/app/249230/discussions/0/35220315959560960/ What the actual f

  • John Papadopoulos

    Well you can see in the video that all six cores are being used without the game crashing. So far we’ve not experienced any stability issues with it. Curious why other users are getting these reported issues. Perhaps it’s related to the OS (we’ve tested the game with Win8 64bit)?

    • davoz28

      Hmm. Very weird. I had to disable hyperthreading to run it.

  • Been playing it, much, much better than Risen 2 so far, combat is a lot better and just a better all round game. At least you can go and find stuff rather than the AC4 that shows everything on the map, just a shame it’s not more open world like AC4.

  • John Papadopoulos

    In the ConfigDefault.ini it says

  • Mine is 90-96% GPU usage for my GTX 660/AMD FX 6300.

  • arkon

    Its DX9 game,so yeah is cpu demanding. 😉
    And yes get low that shadows,its ridiculous demanding on this engine Risen 2.5.

  • SlutMagnet

    You guys should also do GPU benchmarks.