Metal Gear Solid V Ground Zeroes feature 2

Metal Gear Solid: Ground Zeroes – PC Versus PS4 Comparison, PC Graphics Options

Konami has recently showcased the PC version of Metal Gear Solid: Ground Zeroes during a livestream. In case you missed it, there is no reason to get upset as IMGUR’s member ‘TheJackdaw’ has captured two images and shared a comparison between the PC and the PS4 version. As we can see, there is massive increase in the game’s LOD values, and there are also some additional effects. In addition, NeoGAF’s member ‘deeptech’ has shared an image showing the PC graphics options that will be available in it.

Regarding the PC Graphics Options, here is a translation (from top to bottom):

- Window Mode
– Resolution
– Display
– Vsync
– Framerate
– Model detail
– Textures
– Texture filtering
– Shadow
– Lighting
– Screen filtering
– Effect

Metal Gear Solid: Ground Zeroes on the PC will sport increased number of simultaneous light sources, increased number of models displayed on-screen and increased shadow resolution. In addition, Konami might implement be some NVIDIA features. Also, it appears that the game will support Screen Space Reflections (as they are noticeable in the second comparison).

Enjoy the comparison (you can also find a gif comparison below the images)!



  • Tarek

    They look the same, texture quality and lighting, but the PC version seems to have some slightly more stuff on screen. (Look at the tents in right photo in the upper right.)

    • Guest

      Disagree on the lighting. You can clearly see more lights in the first image. The article even says the pc version has more simultaneous light sources

      • Tarek

        More light sources = more object that emit light. I meant the shaders are the same, and the lighting looks the same. Look at the second picture, the lighting is almost completely identical. More light sources is great though.

        • slayerming1 .

          To be fair, their both really low quality images.

          • Tarek

            Hopefully when the game comes out we get a better comparison.

  • s_fnx

    We do se some differences in lighting and reflections but overall it’s hard to compare the two version with low res screenshots from a youtube video that is already compressed, but no doubt the PC version is better.

    • Universe

      Even with the low quality comparison you can see a huge difference on draw distance, lighting and effects.

      • John

        huge difference? lol. only the lighting in the water from the truck is noticeable and im sure ps4 could of done that if they had an additional year of dev time like this did.

        • Phoenix

          What would they do in this additional year , give birth to a more powerful hardware for PS4 ?

          It’s x86-x64 , 2 years of 3 it doesn’t make any huge difference , consoles API at this point won’t improve in terms of performance only in terms of usability.

        • Durka Durka

          obviously graphics will improve in the future and games will look better but pc will have better graphics each time.

          • NuttyTheSquirrel

            The PS4 is almost exactly like a PC in terms of programming for it. (said by some devs themselves)

            So no, it will not improve, they know how a PC works. PS3 and XBOX 360 were hard because they were new systems with different, unsual ways to program games for. Not the case with the new-gen.

          • Durka Durka

            They will improve but not by much, if you expect graphics in 2 years to look the same as the do now…..well yeah, that wont happen. It wont be like x360 or ps3, they wont manage to do anything like uncharted 3 or tlou but they will improve a bit. The hardware is weak but its not maxed out since the engines are not even utilizing it.

            Still a low end pc would beat the consoles easilly and thats funny.

          • The Glorious PC Master Race

            Brace yourself.

            Derp is coming

          • Durka Durka

            he found me in a post i made about ubisoft lying and holding graphics back on pc and told me that i was wrong and a shill, i told him, what about parity with xbone Didnt you see how the ps4 version run worse on piss4? I guess there is no conspiracy there, just piss4 being a piece of crap. Am i right?

            He started ranting like a tool :D

          • The Glorious PC Master Race

            That’s what he is. He’s a marketing bot.

          • Durka Durka

            and he does it for free…what a tool.

          • Durka Durka

            he is on gearnuke.

        • Universe

          Wrong. The only way the PS4 could handle the PC visuals at 1080p is by cutting the framerate to 30.

          • Beat

            It doesn’t work just like that….

          • Psionicinversion

            No it wouldn’t it would help but no where near. To get anywhere near the pc version you would have to cut the resolution to 900p at least maybe even right down to 720p to get the same visuals. More lights, detail especially draw distance takes up more RAM bandwidth and GPU power something that’s obviously lacking in PS4 otherwise it wouldn’t be cut out.

        • NuttyTheSquirrel

          As he said “huge difference on draw distance, lighting and effects.”

          Don’t know if you saw that we was referring to draw distance, lighting and effects and not the PC version overall.

        • corinthiansgo

          nope. and ONLY? lmao…for that PS4 would need a GPU 70% stronger at least!

        • Psionicinversion

          No it couldn’t the pc hasn’t bin in development for years like this it’s bin ported to the platform same as TPP will probably release on pc 6-12 months after ps4 release. The difference is pretty huge when as more lights detail level and especially draw distance it starts needing more and more power something that the ps4 simply doesn’t have. The 2nd gif where light shines of a puddle like in real life that’s far more impressive than the ps4 version which looks drab and dreary.

          The 1st gif is substantially better more lighting changes the whole scene in everything that’s why from game to photos to movies the lighting used can drastically changed the scene. This does it for the better

          Face it your pos console is rubbish. It’s just good enough to put out passable games and that’s it

    • corinthiansgo

      Man better get new glasses…that AMAZING lighting…MASTER RACE!

    • Psionicinversion

      I’ve looked on my mobile phone and the differences are blatantly obvious. It’s massive, if that’s a low res picture it’s going be alot better in the game

  • oraoraikuze

    wow, an extra high option? is that ultra or beyond ultra?

  • Guest

    Better on the PC. Poor Sony PS Poor for people that can’t afford proper gaming.

    • Himmat Singh

      Meh I popped in a $120 GTX 750 into my stock PC and I can play games at a similar (sometimes better) quality than the PS3, and have games much cheaper. That 750 is godsent! (2014 AAA games generally run at 1080p, 60fps and Medium settings).

    • g0ggy

      Wait, are we gonna make fun of people that actually have financial problems now? I am a PC gamer, but f’ off, dude.

  • Rukiafan Rukiachan

    Really impresive, PC destroy console version easily

    • John

      destroys? lol. it had an additional year of time since console release. it looks only slightly better.

      • DeadorRock

        Yep, it destroys and so will TPP. Deal with it.

      • JAGUARCD32X

        I think the PC version looks a lot better here and that is by comparing some horrible low resolution pictures. Think about it, even Youtube’s low bit rate videos mask lots of details when comparing games and yet this video is worse and I can see a massive difference.
        Not to mention the higher resolution etc.

  • Spencer

    I’m impressed. Usually any differences are grossly over exaggerated but this looks pretty significantly different. Although I’m sure the screens captured were ones specifically used to demonstrate the clearest differences. I wonder how noticeable it will be in TPP

    • Durka Durka

      Remember when you said that you dont get why pc gamers get pissed by ubisoft saying that far cry 4 on ultra is the same as the cosnole versions and said “if the console versions let them achieve their vision then what is the problem?”

      Well, the very same site you posted gamepur has a comparison with the ps4 version in which it was dowgnraded from e3, from what i read from members here though the pc version is not downgraded and looks exactly like e3.

      Dice also made a statment and said that if the console versions are maxed out on consoles then ubisoft doesnt put much effort into it.

      Anyway long story short no game on either console reaches the pc version of any game.

      Crysis 3 run under the lowest settings on consoles, max payne 3 and meto run on low so did bf3.

      Even new games like cod, wolfenstein that are 60 fps are not maxed out on consoles.

      Bf4, watchdogs all run 900p high settings. Shadow of mordor is high settings with 2 settings on medium and xbone has all settings on medium

      Infact even shadow warrior that was said by the developer to be maxed out on ps4, got downgraded.

      The 120$ in usa right now 750 ti can run any game better than consoles.

      What pc gamers have been saying since the specs came out for the next gen cosnoles is true, they are underpowered.

      • Himmat Singh

        Yeah, I have a GTX 750 and it pretty much matches the consoles at the very least.

        Any idea what resolution Mordor is running on consoles? I’m playing on Medium settings 1080; with AO off and Textures on Low, and I get between 50-60fps.

        Watch Dogs on Medium settings 1080p and 50-60fps as well.

        My singular regret now is that my card only has 1GB of VRAM, so for all 2014+ open world games, I can only run Low textures. In linear games I can bump it up to Medium.

        • Durka Durka

          its 1080p high settings on ps4 with shadow and draw distance on medium and 900p with most settings on medium on xbone, 30 fps on both.

          Watchdogs 900p high settings on ps4 30 fps, 792p med-high settings on xbone 30 fps.

          I am sure there are 2gb cards of this version.

          • Himmat Singh

            Oh wow, 30fps, I forgot about that. In that case, the GTX 750 would easily be able to beat the X1 and PS4. Yes, there are 2GB versions now, but they were not there at launch. And even then, in February, everyone was telling me 1GB was enough, so I probably would have still sticked with the 1GB version.. At that time we still didn’t have Watch Dogs, AC Unity, FC 4 and Mordor for example. And I was able to run High/Ultra textures for most 2013 games.

          • Umair Khan

            Go with at least 3 GB

          • Durka Durka

            I dont know why they told you that, 1gb cards existed for a while now.

          • KopyKat007

            I have a 750 TI 2GB and have been playing games just fine at medium GFX at 50+ FPS and they look fine when im playing them. So im happy lol.

  • Umair Khan

    Reflections , Surface Quality , Draw Distance and Lighting Quality are a lot better on PC . Reflection , LOD and Lighting quality difference can be noticed easily .

    • Universe

      Not to mention shadow quality, which was confirmed by Konami but isn’t noticable due to the low quality of the images. I also believe they are using a superior SSAO technique on the PC version.

      • Umair Khan

        Ah , yes that too . Shadow Quality in all Metal Gear games on consoles is low . We saw that in MGR and Ground Zeroes as well . PC version had a lot better Shadow Quality and Konami confirmed that MGS V will have better Shadow Quality as well .

    • corinthiansgo

      4k gameplay yet!

    • Jorge

      Don’t forget the grass density/quality.

  • Nines

    The only major difference I see is in lod. That is good enough I guess, but not quite good as I expected it to be.

    • Darth BloodyTide

      Did you not see the difference in lighting?

    • Himmat Singh

      Reflections!?

      • Nines

        Is that a major difference? Next gen feature?

        • Eklitias

          That’s actually the saddest part. Reflections stopped being next gen feature like 7 years ago.

    • John Mellinger

      wow are you dared to call me clueless in a comment… and you could not even see the reflections coming from the water from the rain. Even the textures have more detail in them and not just a higher AA but actual detail.

      • Nines

        I see the reflections, but I didn’t count it as a major difference. It’s not something that you can call as a “next gen” feature. Well, at least I can’t, but you probably can, lol.

        How you could see “more details” in the textures in that overcompressed image I have no idea. You indeed more clueless than I thought.

        • John Mellinger

          lol what kid? I was pointing out differences you just make things bigger then they are. And next to the PS4 version the lighting and reflections oh and shadows are a MAJOR DIFFERENCE from the Console versions. And yeah I can tell even by those low res gif’s… if you can’t see it maybe you just need your eyes checked…

          • Nines

            Stop talking to me.

          • John Mellinger

            it’s the net… get over it. don’t post bs responses and reply’s won’t happen

          • Nines

            You better follow that rule, otherwise there will be another failure such as AC: Unity. Amount of BS I heard from you is truly immense. I’m surprised you haven’t created a new account after that shame.

          • John Mellinger

            yeah but I owned up to it. seeing gameplay that was a false but looked great. oh well. I got over it. At least the far cry 4 footage I seen is living up to what I saw :-)

            Besides only babies hide and make new accounts.

          • http://half-left.deviantart.com/ Sean

            LMAO.

          • John Mellinger

            why are you laughing you were on Nvidia’s tip hardcore on their own site when I said how wrong Nvidia was with it’s gameworks program and you went off and off about how Nvidia was king of the world type BS and how AMD was garbage… and now you are riding AMD’s tip.

          • http://half-left.deviantart.com/ Sean

            You need to learn how to read, I criticised both NVIDIA and AMD, I criticised NVIDIA for TXAA, I criticised NVIDIA about their poor Compute performance, I criticised NVIDIA long ago during the pixel shader 2.0 problems. I wasn’t convinced by AMD about Mantle, I criticised AMD about their single-thread performance.

            It’s called seeing both sides and finding out which is better for me, not being a fanboy for companies, that’s just stupid.

          • John Mellinger

            oh I know how to read. I can find and post the post man. And I remember the convo being hilarious. I am shocked Andrew did not delete the whole thread of post.

            Besides it just seems like guys like Nines just likes to bash any article dealing with Nvidia.

          • http://half-left.deviantart.com/ Sean

            About what? PhysX? I’m sure people see me as an NVIDIA fanboy, people even said so but that’s not my concern, it’s their problem not mine if they can’t see both sides. It’s a bit like AC Unity, because I’m more technical and can appreciate that side while not liking Ubisoft for their ways.

          • John Mellinger

            oh well that was then this is now. Back to far cry 4. oh btw if you want to use the fov slider you should get a legitimate copy. Unless you really did buy the game

          • http://half-left.deviantart.com/ Sean

            I always buy games later I have already tested ;-)

  • FasterThanFTL

    SweetFX + PC version = Cannot wait

  • Silviu

    Awesome can’t wait to play this game looks so awesome!
    Thank you Konami !
    No more Ebolasoft(Ubisoft the worst disease for PC gamers)-FC4

    • Durka Durka

      Ebolasoft…ahahahhaha

  • Alan James

    Some people here must be blind. The difference is HUGE. Seriously just look at the number of dynamic lights on pc and the increase in lod distance. It brings so much life to the scene. The PS4 pictures look flat in comparison.

    • Umair Khan

      Agreed

      • corinthiansgo

        BigBoss…:”who is master chief?”

    • Nines

      They just increased the draw distance and lod. That’s the biggest difference here. In some games it can be done in 2 minutes via config files. Not sure why everyone is so excited.

      • Eklitias

        Except there’s no way to edit a config file on a PS4…

        • Nines

          Except we are talking about the PC version.

  • Jason Mounce

    Lighting and Shadows, the amount that’s able to be calculated at once without any ‘fogging’ outside of ranges and in distance rendering will be more advanced for sure. Though, those screenshots suck of course, am sure pixel-quality will be a small boost though not in emphasis due to tessellation.

  • Anonymous

    pc plays ps4 like a damn fiddle

  • John Mellinger

    pretty impressive. I bet the 1080×1200 screens shots will be even more impressive. Konami did very well with the lighting, lod, even the textures have added detail. oh and those refection’s bring more life to the game as well.

    • corinthiansgo

      Im pretty sure that is a screenshot at 4k resolution but at lowest quality possible…

  • corinthiansgo

    GLORIOUS PC MASTER RACE! STEAM dayONE!

  • Mafioso

    Nice to see these options but still not happy about the 60fps cap.

    • random dude

      why would you need more than 60 in this game? use that extra gpu power to enhance the IQ instead..

      • Professional-Victim

        at some point 90+ fps is more noticeable then 8xmsaa

        • Mafioso

          Yeah there really is a huge difference from 60fps to 144fps/120fps gameplay, Doesn’t matter if its First person, Third person, Action adventure or even an RTS game.

          People who have never played games on high refresh rate monitor wouldn’t have a clue.

          • random dude

            i know there is a difference ,but you need to understand that this game is coded for 60fps max, and 60fps doesn’t limit the gameplay like 30fps does. i guess it’s a shame you won’t be getting it then

          • Mafioso

            Yep and it was a bad design choice to do so.

            Also not a shame since I’ve already finished this 1 hour game.

  • paplo

    The PS4 is getting BTFO

  • Greendolf

    Hard to believe that there is actually a notable difference in graphics quality, something rare coming from a console port.

  • Yeltnerb1

    Konami merely needs to UNcap that framerate & they have my money.

    • John Mellinger

      game engine and code in general is for 60 fps… they would have to re code everything for that. just be happy they put in what they did. Unlike what S/E did with FF13

    • Roll Caskett

      Game capped at 30fps = complaint
      Game capped at 60fps = still not satisfied and complaint

      Gamer seriously………

  • Alawami

    i really didn’t expect that from japanese developer
    it seems we will get a good port

  • http://half-left.deviantart.com/ Sean

    Meanwhile, the consoles are fighting it out over which is more cinematic in GTA 5.

    http://i.imgur.com/2qWJKZW.jpg

  • Manoj Varughese

    The second image means a whole lot of difference. The reflections are added.

    • Psionicinversion

      The first gif the differences are massive and I’m seeing this on 5inch mobile screen. The extra lighting and detail changes the look of the scene for the better

  • Psionicinversion

    I am proud to be a PC gamer, PC rules all with an iron fist. This looks 10x better although hope the price is more reasonable if its£20 think I’ll get FC4 or DA inquisition because its to much for a demo

  • thomas walsh

    pc has more rocks in?? Look at first gif!! PsPoor loses. I hope gta gives pc more grass to. Lol

    Looks good but they could push pc even higher. Sick of parity and devs limiting pc becuz of peeS4..

  • Nines

    The NUMBER of objects and the amount of foliage is the SAME, you don’t see them on console due to low draw distance. If you come closer you will see them. Have you never tried to increase and decrease the draw distance in any TES game? Why is it so hard to understand?
    There is some grass right under his legs and the amount is the same on both screenshots.

    The only reflection I see is in the puddle, and the presence of global illumination is need to be confirmed first.

  • God Hand

    http://www.gifsforum.com/images_new/gif/upload/grand/ddd-54b7628f25bd4.gif

    foreground is nearly identical. Its clear the coders wanted to make sure that the audience wouldnt be able to tell much of a difference between the two versions. But when you look out into the distance. This is where the PC version shines. Areas that the audience dont normally focus on. Lighting and textures are much higher on the PC version. Things that were stealthily downgraded on the console.